Super Mario Kart

Super Mario Kart is the first game in Nintendo's Mario Kart series. It was first released for the Super Nintendo Entertainment System (SNES) in 1992, and was the third bestselling title for the system. Super Mario Kart utilized Mode 7 graphics for its levels, while using sprites for characters and powerups and weapons, such as shells. It is known for establishing many of the series' staples, such as alternative gameplay systems featured in multiplayer battles, the use of Lakitu as a referee, and recurring locations such as Rainbow Road.

The game's entire track selection reappears in Mario Kart: Super Circuit as unlockable content.

Grand Prix
 contains a total of twenty playable race courses based upon locations in Super Mario World. These tracks are comprised of eight different environment types.

Battle
 also contains an additional four stages for use in the game's battle mode, using the same thematic styling as the featured race courses:


 * Battle Course 1 - themed after Donut Plains
 * Battle Course 2 - themed after Koopa Beach
 * Battle Course 3 - themed after Vanilla Lake
 * Battle Course 4* - themed after Mario Circuit

Characters
There are eight playable drivers in , none of which need to be unlocked:


 * Mario
 * Luigi
 * Princess
 * Yoshi
 * Bowser
 * Donkey Kong Jr.
 * Koopa Troopa
 * Toad

Available in
Most mods for  are created using EpicEdit, a full stack track and data editor.

In addition to this, a variety of courses and other custom content are available online.